2026-06-05 13:44:39 +09:00

52 lines
1.6 KiB
C#

using System;
using System.Globalization;
using System.Windows.Data;
namespace VisionCommon {
public class CoordUnitValueConverter : IValueConverter {
private eCoordUnit _coordUnit;
public CoordUnitValueConverter() {
_coordUnit = VisionSettingManager.VisionSetting.CoordUnit;
}
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) {
var doubleValue = (double)value;
if (_coordUnit == eCoordUnit.UM) {
return MathUtil.ConvertUnitMilliToMicro(doubleValue);
}
return doubleValue;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) {
string strValue = value.ToString();
double doubleValue = 0;
if (!Double.TryParse(strValue, out doubleValue)) {
return 0;
}
if (_coordUnit == eCoordUnit.UM) {
return MathUtil.ConvertUnitMicroToMilli(doubleValue);
}
return doubleValue;
}
public static double GetCoordUnitValue(double value) {
if (VisionSettingManager.VisionSetting.CoordUnit == eCoordUnit.UM) {
return MathUtil.ConvertUnitMilliToMicro(value);
}
return value;
}
public static string GetCoordUnitString(double value) {
if (VisionSettingManager.VisionSetting.CoordUnit == eCoordUnit.UM) {
return MathUtil.ConvertUnitMilliToMicro(value).ToString("F1");
}
return value.ToString("F4");
}
}
}