258 lines
11 KiB
XML
258 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="btnDownload.Text" xml:space="preserve">
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<value>Download</value>
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</data>
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<data name="btnDownload.ToolTip" xml:space="preserve">
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<value>Download</value>
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</data>
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<data name="btnSave.Text" xml:space="preserve">
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<value>Save</value>
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</data>
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<data name="btnSave.ToolTip" xml:space="preserve">
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<value>Save</value>
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</data>
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<data name="btnUpload.Text" xml:space="preserve">
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<value>Upload zipped Visual Studio project</value>
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</data>
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<data name="btnUpload.ToolTip" xml:space="preserve">
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<value>Upload zipped Visual Studio project</value>
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</data>
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<data name="cvldUploadFile.ErrorMessage" xml:space="preserve">
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<value>File can be only resx or zip archive!</value>
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</data>
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<data name="FailSave" xml:space="preserve">
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<value>Error while saving</value>
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</data>
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<data name="FailUpload" xml:space="preserve">
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<value>Error while uploading</value>
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</data>
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<data name="False" xml:space="preserve">
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<value>No</value>
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</data>
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<data name="hlnkDownload.Text" xml:space="preserve">
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<value>Download</value>
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</data>
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<data name="hlnkLabelDisplay.Text" xml:space="preserve">
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<value>Label Display</value>
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</data>
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<data name="hlnkUpload.Text" xml:space="preserve">
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<value>Upload</value>
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</data>
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<data name="imgExclamation.AlternateText" xml:space="preserve">
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<value>Failed</value>
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</data>
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<data name="imgExclamation.ToolTip" xml:space="preserve">
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<value>Failed</value>
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</data>
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<data name="imgResult.AlternateText" xml:space="preserve">
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<value>Success</value>
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</data>
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<data name="imgResult.ToolTip" xml:space="preserve">
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<value>Success</value>
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</data>
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<data name="lblAdvancedOptions.Text" xml:space="preserve">
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<value>Advanced Options</value>
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</data>
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<data name="litLeaveExisting.Text" xml:space="preserve">
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<value>Will not overwrite the files already in the system but only append new files.</value>
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</data>
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<data name="litReplaceExisting.Text" xml:space="preserve">
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<value>Will overwrite all labels already in the system.</value>
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</data>
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<data name="litUploadFileDescription.Text" xml:space="preserve">
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<value>Note the format should be exact Visual Studio zipped file format.</value>
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</data>
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<data name="litUploadText.Text" xml:space="preserve">
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<value>Select file (only RESX or ZIP files):</value>
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</data>
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<data name="LoadingContentMessage" xml:space="preserve">
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<value>Loading content...</value>
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</data>
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<data name="ltrCustomPath.Text" xml:space="preserve">
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<value>Use custom path</value>
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</data>
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<data name="ltrCustomPathDescription.Text" xml:space="preserve">
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<value>Specify initial path in the server where resources should be addded/replaced.</value>
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</data>
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<data name="ltrDisplayForEditing.Text" xml:space="preserve">
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<value>Display for editing</value>
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</data>
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<data name="ltrDownloadText.Text" xml:space="preserve">
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<value>Download all labels in ZIP format.</value>
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</data>
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<data name="ltrDownloadTextOpen.Text" xml:space="preserve">
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<value>You can download all the resource files for this website by clicking the here.</value>
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</data>
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<data name="ltrFileAndLabel.Text" xml:space="preserve">
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<value>File and label</value>
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</data>
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<data name="ltrFileManagement.Text" xml:space="preserve">
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<value>File Management</value>
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</data>
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<data name="ltrLabelDisplayText.Text" xml:space="preserve">
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<value>Manage display of labels</value>
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</data>
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<data name="ltrLabelDisplayTextOpen.Text" xml:space="preserve">
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<value>You can configure if labels should be editable. If the option is not checked the label will not be shown in RESX Manager.</value>
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</data>
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<data name="ltrLabelDisplayTextOpen2.Text" xml:space="preserve">
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<value />
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</data>
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<data name="ltrUploadOptions.Text" xml:space="preserve">
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<value>Upload options:</value>
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</data>
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<data name="ltrUploadPath.Text" xml:space="preserve">
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<value>Upload path:</value>
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</data>
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<data name="ltrUploadText.Text" xml:space="preserve">
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<value>Upload Visual Studio project to replace resource files</value>
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</data>
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<data name="ltrUploadTextOpen.Text" xml:space="preserve">
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<value>Upload a complete Visual Studio project.</value>
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</data>
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<data name="ltrUsedInCode.Text" xml:space="preserve">
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<value>Used in code</value>
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</data>
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<data name="rbLeaveExisting.Text" xml:space="preserve">
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<value>Leave existing labels</value>
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</data>
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<data name="rbReplaceExisting.Text" xml:space="preserve">
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<value>Replace existing labels</value>
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</data>
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<data name="rqvldRootPath.ErrorMessage" xml:space="preserve">
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<value>You must specify root path!</value>
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</data>
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<data name="rqvldUploadFile.ErrorMessage" xml:space="preserve">
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<value>File is required!</value>
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</data>
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<data name="SuccessfulSave" xml:space="preserve">
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<value>Saved successfully {0}</value>
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</data>
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<data name="SuccessfulUpload" xml:space="preserve">
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<value>Uploaded successfully {0}</value>
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</data>
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<data name="True" xml:space="preserve">
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<value>Yes</value>
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</data>
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<data name="vsUpload.HeaderText" xml:space="preserve">
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<value>Please check required fields:</value>
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</data>
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</root> |