2026-06-05 13:44:39 +09:00

56 lines
1.9 KiB
C#

using Aurora.View;
using ILSOS_PrismaticGun.Process;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ILSOS_PrismaticGun.Device.ACS
{
public class MotionVariable : NotifyPropertyChangedBase
{
public MotionVariable(eStage stage) { Stage = stage; }
private eStage Stage { get; set; }
public double XAxisPosition { get; set; } = 0.0;
public bool XInPosition { get; set; } = false;
public double XAxisVelocity { get; set; } = 0.0;
public double XAxisLoadFactor { get; set; } = 0.0;
public double YAxisPosition { get; set; } = 0.0;
public bool YInPosition { get; set; } = false;
public double YAxisVelocity { get; set; } = 0.0;
public double YAxisLoadFactor { get; set; } = 0.0;
public double ZAxisPosition { get; set; } = 0.0;
public bool ZInPosition { get; set; } = false;
public bool IsHome { get; set; } = false;
public bool IsLoadPosition { get; set; } = false;
public bool IsUnloadPosition { get; set; } = false;
public bool IsSafetyPosition { get; set; } = false;
public bool IsWeldingStartPosition { get; set; } = false;
public bool IsLoadEnable { get; set; } = false;
public bool IsUnloadEnable { get; set; } = false;
}
public class MotionVariableCollection : ObservableCollection<MotionVariable>
{
public MotionVariableCollection()
{
}
public MotionVariableCollection(IEnumerable<MotionVariable> collection) : base(collection)
{
}
public MotionVariableCollection(List<MotionVariable> list) : base(list)
{
}
public MotionVariable this[eStage stage] {
get => base[Convert.ToInt32(stage)];
}
}
}