//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace VisionCommonUI.Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class StrTokens { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal StrTokens() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VisionCommonUI.Resources.StrTokens", typeof(StrTokens).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Acceptance. /// public static string Acceptance { get { return ResourceManager.GetString("Acceptance", resourceCulture); } } /// /// Looks up a localized string similar to Accuracy. /// public static string Accuracy { get { return ResourceManager.GetString("Accuracy", resourceCulture); } } /// /// Looks up a localized string similar to Activated. /// public static string Activated { get { return ResourceManager.GetString("Activated", resourceCulture); } } /// /// Looks up a localized string similar to Align. /// public static string Align { get { return ResourceManager.GetString("Align", resourceCulture); } } /// /// Looks up a localized string similar to Align Id. /// public static string AlignId { get { return ResourceManager.GetString("AlignId", resourceCulture); } } /// /// Looks up a localized string similar to Align mode. /// public static string AlignMode { get { return ResourceManager.GetString("AlignMode", resourceCulture); } } /// /// Looks up a localized string similar to Align Motor Direction. /// public static string AlignMotorDirection { get { return ResourceManager.GetString("AlignMotorDirection", resourceCulture); } } /// /// Looks up a localized string similar to Align Name. /// public static string AlignName { get { return ResourceManager.GetString("AlignName", resourceCulture); } } /// /// Looks up a localized string similar to All. /// public static string All { get { return ResourceManager.GetString("All", resourceCulture); } } /// /// Looks up a localized string similar to Angle. /// public static string Angle { get { return ResourceManager.GetString("Angle", resourceCulture); } } /// /// Looks up a localized string similar to Any. /// public static string Any { get { return ResourceManager.GetString("Any", resourceCulture); } } /// /// Looks up a localized string similar to Apply. /// public static string Apply { get { return ResourceManager.GetString("Apply", resourceCulture); } } /// /// Looks up a localized string similar to Area. /// public static string Area { get { return ResourceManager.GetString("Area", resourceCulture); } } /// /// Looks up a localized string similar to Attach. /// public static string Attach { get { return ResourceManager.GetString("Attach", resourceCulture); } } /// /// Looks up a localized string similar to Attach Insp. /// public static string AttachInsp { get { return ResourceManager.GetString("AttachInsp", resourceCulture); } } /// /// Looks up a localized string similar to Attach Insp Params. /// public static string AttachInspParams { get { return ResourceManager.GetString("AttachInspParams", resourceCulture); } } /// /// Looks up a localized string similar to Auto. /// public static string Auto { get { return ResourceManager.GetString("Auto", resourceCulture); } } /// /// Looks up a localized string similar to Auto Focus. /// public static string AutoFocus { get { return ResourceManager.GetString("AutoFocus", resourceCulture); } } /// /// Looks up a localized string similar to Baud Rate. /// public static string BaudRate { get { return ResourceManager.GetString("BaudRate", resourceCulture); } } /// /// Looks up a localized string similar to Binarization. /// public static string Binarization { get { return ResourceManager.GetString("Binarization", resourceCulture); } } /// /// Looks up a localized string similar to Bit Depth. /// public static string BitDepth { get { return ResourceManager.GetString("BitDepth", resourceCulture); } } /// /// Looks up a localized string similar to Black. /// public static string Black { get { return ResourceManager.GetString("Black", resourceCulture); } } /// /// Looks up a localized string similar to Block. /// public static string Block { get { return ResourceManager.GetString("Block", resourceCulture); } } /// /// Looks up a localized string similar to Blocks. /// public static string Blocks { get { return ResourceManager.GetString("Blocks", resourceCulture); } } /// /// Looks up a localized string similar to Board Port Pos. /// public static string BoardPortPos { get { return ResourceManager.GetString("BoardPortPos", resourceCulture); } } /// /// Looks up a localized string similar to Board Slot Pos. /// public static string BoardSlotPos { get { return ResourceManager.GetString("BoardSlotPos", resourceCulture); } } /// /// Looks up a localized string similar to Board Type. /// public static string BoardType { get { return ResourceManager.GetString("BoardType", resourceCulture); } } /// /// Looks up a localized string similar to Brightness. /// public static string Brightness { get { return ResourceManager.GetString("Brightness", resourceCulture); } } /// /// Looks up a localized string similar to Buffer. /// public static string Buf { get { return ResourceManager.GetString("Buf", resourceCulture); } } /// /// Looks up a localized string similar to Buffer. /// public static string Buffer { get { return ResourceManager.GetString("Buffer", resourceCulture); } } /// /// Looks up a localized string similar to Cam. /// public static string Cam { get { return ResourceManager.GetString("Cam", resourceCulture); } } /// /// Looks up a localized string similar to Cam Connection Config. /// public static string CamConnConfig { get { return ResourceManager.GetString("CamConnConfig", resourceCulture); } } /// /// Looks up a localized string similar to Camera Direction. /// public static string CameraDirection { get { return ResourceManager.GetString("CameraDirection", resourceCulture); } } /// /// Looks up a localized string similar to Cam Id. /// public static string CamId { get { return ResourceManager.GetString("CamId", resourceCulture); } } /// /// Looks up a localized string similar to Cam Move. /// public static string CamMove { get { return ResourceManager.GetString("CamMove", resourceCulture); } } /// /// Looks up a localized string similar to Cam Pattern. /// public static string CamPattern { get { return ResourceManager.GetString("CamPattern", resourceCulture); } } /// /// Looks up a localized string similar to Cancel. /// public static string Cancel { get { return ResourceManager.GetString("Cancel", resourceCulture); } } /// /// Looks up a localized string similar to Center. /// public static string Center { get { return ResourceManager.GetString("Center", resourceCulture); } } /// /// Looks up a localized string similar to Center Tuning. /// public static string CenterTuning { get { return ResourceManager.GetString("CenterTuning", resourceCulture); } } /// /// Looks up a localized string similar to Certainty. /// public static string Certainty { get { return ResourceManager.GetString("Certainty", resourceCulture); } } /// /// Looks up a localized string similar to Channel. /// public static string Channel { get { return ResourceManager.GetString("Channel", resourceCulture); } } /// /// Looks up a localized string similar to Channels. /// public static string Channels { get { return ResourceManager.GetString("Channels", resourceCulture); } } /// /// Looks up a localized string similar to Ch Colors. /// public static string ChColors { get { return ResourceManager.GetString("ChColors", resourceCulture); } } /// /// Looks up a localized string similar to Ch DevTypes. /// public static string ChDevTypes { get { return ResourceManager.GetString("ChDevTypes", resourceCulture); } } /// /// Looks up a localized string similar to Clear. /// public static string Clear { get { return ResourceManager.GetString("Clear", resourceCulture); } } /// /// Looks up a localized string similar to Close. /// public static string Close { get { return ResourceManager.GetString("Close", resourceCulture); } } /// /// Looks up a localized string similar to Count. /// public static string Cnt { get { return ResourceManager.GetString("Cnt", resourceCulture); } } /// /// Looks up a localized string similar to Code. /// public static string Code { get { return ResourceManager.GetString("Code", resourceCulture); } } /// /// Looks up a localized string similar to Color. /// public static string Color { get { return ResourceManager.GetString("Color", resourceCulture); } } /// /// Looks up a localized string similar to Common. /// public static string Common { get { return ResourceManager.GetString("Common", resourceCulture); } } /// /// Looks up a localized string similar to Connection Config. /// public static string ConnConfig { get { return ResourceManager.GetString("ConnConfig", resourceCulture); } } /// /// Looks up a localized string similar to Continuous. /// public static string Continuous { get { return ResourceManager.GetString("Continuous", resourceCulture); } } /// /// Looks up a localized string similar to Contrast. /// public static string Contrast { get { return ResourceManager.GetString("Contrast", resourceCulture); } } /// /// Looks up a localized string similar to Control. /// public static string Control { get { return ResourceManager.GetString("Control", resourceCulture); } } /// /// Looks up a localized string similar to Coordinate. /// public static string Coordinate { get { return ResourceManager.GetString("Coordinate", resourceCulture); } } /// /// Looks up a localized string similar to Copy. /// public static string Copy { get { return ResourceManager.GetString("Copy", resourceCulture); } } /// /// Looks up a localized string similar to Dark. /// public static string Dark { get { return ResourceManager.GetString("Dark", resourceCulture); } } /// /// Looks up a localized string similar to Data Bits. /// public static string DataBits { get { return ResourceManager.GetString("DataBits", resourceCulture); } } /// /// Looks up a localized string similar to Dcf File Path. /// public static string DcfFilePath { get { return ResourceManager.GetString("DcfFilePath", resourceCulture); } } /// /// Looks up a localized string similar to Delete. /// public static string Delete { get { return ResourceManager.GetString("Delete", resourceCulture); } } /// /// Looks up a localized string similar to Description. /// public static string Description { get { return ResourceManager.GetString("Description", resourceCulture); } } /// /// Looks up a localized string similar to Detail. /// public static string Detail { get { return ResourceManager.GetString("Detail", resourceCulture); } } /// /// Looks up a localized string similar to Diagram. /// public static string Diagram { get { return ResourceManager.GetString("Diagram", resourceCulture); } } /// /// Looks up a localized string similar to Dim Range. /// public static string DimRange { get { return ResourceManager.GetString("DimRange", resourceCulture); } } /// /// Looks up a localized string similar to Direction T. /// public static string DirectionT { get { return ResourceManager.GetString("DirectionT", resourceCulture); } } /// /// Looks up a localized string similar to Dist. /// public static string Dist { get { return ResourceManager.GetString("Dist", resourceCulture); } } /// /// Looks up a localized string similar to Distance step. /// public static string DistanceStep { get { return ResourceManager.GetString("DistanceStep", resourceCulture); } } /// /// Looks up a localized string similar to Distance unit. /// public static string DistanceUnit { get { return ResourceManager.GetString("DistanceUnit", resourceCulture); } } /// /// Looks up a localized string similar to Distance X. /// public static string DistanceX { get { return ResourceManager.GetString("DistanceX", resourceCulture); } } /// /// Looks up a localized string similar to Distance Y. /// public static string DistanceY { get { return ResourceManager.GetString("DistanceY", resourceCulture); } } /// /// Looks up a localized string similar to Data Terminal Ready. /// public static string DtrEnable { get { return ResourceManager.GetString("DtrEnable", resourceCulture); } } /// /// Looks up a localized string similar to Edge. /// public static string Edge { get { return ResourceManager.GetString("Edge", resourceCulture); } } /// /// Looks up a localized string similar to Edit. /// public static string Edit { get { return ResourceManager.GetString("Edit", resourceCulture); } } /// /// Looks up a localized string similar to Enabled. /// public static string Enabled { get { return ResourceManager.GetString("Enabled", resourceCulture); } } /// /// Looks up a localized string similar to Enter. /// public static string Enter { get { return ResourceManager.GetString("Enter", resourceCulture); } } /// /// Looks up a localized string similar to Eraser. /// public static string Eraser { get { return ResourceManager.GetString("Eraser", resourceCulture); } } /// /// Looks up a localized string similar to Error. /// public static string Error { get { return ResourceManager.GetString("Error", resourceCulture); } } /// /// Looks up a localized string similar to ErrorRotation. /// public static string ErrorRotation { get { return ResourceManager.GetString("ErrorRotation", resourceCulture); } } /// /// Looks up a localized string similar to Err Rotation. /// public static string ErrRotation { get { return ResourceManager.GetString("ErrRotation", resourceCulture); } } /// /// Looks up a localized string similar to Exposure Time. /// public static string ExposureTime { get { return ResourceManager.GetString("ExposureTime", resourceCulture); } } /// /// Looks up a localized string similar to Filter. /// public static string Filter { get { return ResourceManager.GetString("Filter", resourceCulture); } } /// /// Looks up a localized string similar to Filter Half Size In Pixels. /// public static string FilterHalfSizeInPixels { get { return ResourceManager.GetString("FilterHalfSizeInPixels", resourceCulture); } } /// /// Looks up a localized string similar to Filtering. /// public static string Filtering { get { return ResourceManager.GetString("Filtering", resourceCulture); } } /// /// Looks up a localized string similar to Filtering Type. /// public static string FilteringType { get { return ResourceManager.GetString("FilteringType", resourceCulture); } } /// /// Looks up a localized string similar to Find. /// public static string Find { get { return ResourceManager.GetString("Find", resourceCulture); } } /// /// Looks up a localized string similar to Fit. /// public static string Fit { get { return ResourceManager.GetString("Fit", resourceCulture); } } /// /// Looks up a localized string similar to Fixture. /// public static string Fixture { get { return ResourceManager.GetString("Fixture", resourceCulture); } } /// /// Looks up a localized string similar to Flip and Rotation. /// public static string FlipAndRotation { get { return ResourceManager.GetString("FlipAndRotation", resourceCulture); } } /// /// Looks up a localized string similar to Flip Y. /// public static string FlipY { get { return ResourceManager.GetString("FlipY", resourceCulture); } } /// /// Looks up a localized string similar to Flying. /// public static string Flying { get { return ResourceManager.GetString("Flying", resourceCulture); } } /// /// Looks up a localized string similar to Flying Cnt. /// public static string FlyingCnt { get { return ResourceManager.GetString("FlyingCnt", resourceCulture); } } /// /// Looks up a localized string similar to Flying Enabled. /// public static string FlyingEnabled { get { return ResourceManager.GetString("FlyingEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Force OK enabled. /// public static string ForceOkEnabled { get { return ResourceManager.GetString("ForceOkEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Foreground. /// public static string Foreground { get { return ResourceManager.GetString("Foreground", resourceCulture); } } /// /// Looks up a localized string similar to Fov Id. /// public static string FovId { get { return ResourceManager.GetString("FovId", resourceCulture); } } /// /// Looks up a localized string similar to Fov Layout. /// public static string FovLayout { get { return ResourceManager.GetString("FovLayout", resourceCulture); } } /// /// Looks up a localized string similar to Fov Name. /// public static string FovName { get { return ResourceManager.GetString("FovName", resourceCulture); } } /// /// Looks up a localized string similar to Grab. /// public static string Grab { get { return ResourceManager.GetString("Grab", resourceCulture); } } /// /// Looks up a localized string similar to Grab Retry. /// public static string GrabRetry { get { return ResourceManager.GetString("GrabRetry", resourceCulture); } } /// /// Looks up a localized string similar to Grab Timeout. /// public static string GrabTimeout { get { return ResourceManager.GetString("GrabTimeout", resourceCulture); } } /// /// Looks up a localized string similar to Graph. /// public static string Graph { get { return ResourceManager.GetString("Graph", resourceCulture); } } /// /// Looks up a localized string similar to Height. /// public static string Height { get { return ResourceManager.GetString("Height", resourceCulture); } } /// /// Looks up a localized string similar to High. /// public static string High { get { return ResourceManager.GetString("High", resourceCulture); } } /// /// Looks up a localized string similar to History. /// public static string History { get { return ResourceManager.GetString("History", resourceCulture); } } /// /// Looks up a localized string similar to Horizontal. /// public static string Horizontal { get { return ResourceManager.GetString("Horizontal", resourceCulture); } } /// /// Looks up a localized string similar to Hardware. /// public static string HW { get { return ResourceManager.GetString("HW", resourceCulture); } } /// /// Looks up a localized string similar to Hw Trigger Config. /// public static string HwTrigConfig { get { return ResourceManager.GetString("HwTrigConfig", resourceCulture); } } /// /// Looks up a localized string similar to ID. /// public static string ID { get { return ResourceManager.GetString("ID", resourceCulture); } } /// /// Looks up a localized string similar to Ignore. /// public static string Ignore { get { return ResourceManager.GetString("Ignore", resourceCulture); } } /// /// Looks up a localized string similar to Image. /// public static string Image { get { return ResourceManager.GetString("Image", resourceCulture); } } /// /// Looks up a localized string similar to Image Flip. /// public static string ImageFlip { get { return ResourceManager.GetString("ImageFlip", resourceCulture); } } /// /// Looks up a localized string similar to Image Format. /// public static string ImageFormat { get { return ResourceManager.GetString("ImageFormat", resourceCulture); } } /// /// Looks up a localized string similar to Image Rotation. /// public static string ImageRotation { get { return ResourceManager.GetString("ImageRotation", resourceCulture); } } /// /// Looks up a localized string similar to Image Size. /// public static string ImageSize { get { return ResourceManager.GetString("ImageSize", resourceCulture); } } /// /// Looks up a localized string similar to In. /// public static string In { get { return ResourceManager.GetString("In", resourceCulture); } } /// /// Looks up a localized string similar to Info. /// public static string Info { get { return ResourceManager.GetString("Info", resourceCulture); } } /// /// Looks up a localized string similar to Information. /// public static string Information { get { return ResourceManager.GetString("Information", resourceCulture); } } /// /// Looks up a localized string similar to Insp. /// public static string Insp { get { return ResourceManager.GetString("Insp", resourceCulture); } } /// /// Looks up a localized string similar to Ip Address. /// public static string IpAddress { get { return ResourceManager.GetString("IpAddress", resourceCulture); } } /// /// Looks up a localized string similar to Layout. /// public static string Layout { get { return ResourceManager.GetString("Layout", resourceCulture); } } /// /// Looks up a localized string similar to Lens Type. /// public static string LensType { get { return ResourceManager.GetString("LensType", resourceCulture); } } /// /// Looks up a localized string similar to Light. /// public static string Light { get { return ResourceManager.GetString("Light", resourceCulture); } } /// /// Looks up a localized string similar to Light Delay. /// public static string LightDelay { get { return ResourceManager.GetString("LightDelay", resourceCulture); } } /// /// Looks up a localized string similar to Light Model. /// public static string LightModel { get { return ResourceManager.GetString("LightModel", resourceCulture); } } /// /// Looks up a localized string similar to Light Type. /// public static string LightType { get { return ResourceManager.GetString("LightType", resourceCulture); } } /// /// Looks up a localized string similar to Limit. /// public static string Limit { get { return ResourceManager.GetString("Limit", resourceCulture); } } /// /// Looks up a localized string similar to Limit T. /// public static string LimitT { get { return ResourceManager.GetString("LimitT", resourceCulture); } } /// /// Looks up a localized string similar to Limit X. /// public static string LimitX { get { return ResourceManager.GetString("LimitX", resourceCulture); } } /// /// Looks up a localized string similar to Limit Y. /// public static string LimitY { get { return ResourceManager.GetString("LimitY", resourceCulture); } } /// /// Looks up a localized string similar to Line. /// public static string Line { get { return ResourceManager.GetString("Line", resourceCulture); } } /// /// Looks up a localized string similar to List. /// public static string List { get { return ResourceManager.GetString("List", resourceCulture); } } /// /// Looks up a localized string similar to Live Delay. /// public static string LiveDelay { get { return ResourceManager.GetString("LiveDelay", resourceCulture); } } /// /// Looks up a localized string similar to Log. /// public static string Log { get { return ResourceManager.GetString("Log", resourceCulture); } } /// /// Looks up a localized string similar to Low. /// public static string Low { get { return ResourceManager.GetString("Low", resourceCulture); } } /// /// Looks up a localized string similar to Manual Find Enabled. /// public static string ManualFindEnabled { get { return ResourceManager.GetString("ManualFindEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Mask. /// public static string Mask { get { return ResourceManager.GetString("Mask", resourceCulture); } } /// /// Looks up a localized string similar to Masking. /// public static string Masking { get { return ResourceManager.GetString("Masking", resourceCulture); } } /// /// Looks up a localized string similar to Material. /// public static string Material { get { return ResourceManager.GetString("Material", resourceCulture); } } /// /// Looks up a localized string similar to Material Direction. /// public static string MaterialDirection { get { return ResourceManager.GetString("MaterialDirection", resourceCulture); } } /// /// Looks up a localized string similar to Max. /// public static string Max { get { return ResourceManager.GetString("Max", resourceCulture); } } /// /// Looks up a localized string similar to MIL Error Print. /// public static string MilErrPrint { get { return ResourceManager.GetString("MilErrPrint", resourceCulture); } } /// /// Looks up a localized string similar to Min. /// public static string Min { get { return ResourceManager.GetString("Min", resourceCulture); } } /// /// Looks up a localized string similar to Mode. /// public static string Mode { get { return ResourceManager.GetString("Mode", resourceCulture); } } /// /// Looks up a localized string similar to Model. /// public static string Model { get { return ResourceManager.GetString("Model", resourceCulture); } } /// /// Looks up a localized string similar to Morphology. /// public static string Morphology { get { return ResourceManager.GetString("Morphology", resourceCulture); } } /// /// Looks up a localized string similar to Motor Direction. /// public static string Motor_Direction { get { return ResourceManager.GetString("Motor Direction", resourceCulture); } } /// /// Looks up a localized string similar to Motor Direction. /// public static string MotorDirection { get { return ResourceManager.GetString("MotorDirection", resourceCulture); } } /// /// Looks up a localized string similar to Motor Move Type X. /// public static string MotorMoveTypeX { get { return ResourceManager.GetString("MotorMoveTypeX", resourceCulture); } } /// /// Looks up a localized string similar to Motor Move Type Y. /// public static string MotorMoveTypeY { get { return ResourceManager.GetString("MotorMoveTypeY", resourceCulture); } } /// /// Looks up a localized string similar to Move axis. /// public static string MoveAxis { get { return ResourceManager.GetString("MoveAxis", resourceCulture); } } /// /// Looks up a localized string similar to Move enabled. /// public static string MoveEnabled { get { return ResourceManager.GetString("MoveEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Move Step. /// public static string MoveStep { get { return ResourceManager.GetString("MoveStep", resourceCulture); } } /// /// Looks up a localized string similar to AlignProcSeqParams is Null.. /// public static string MSG_E_AlignProcSeqParamIsNull { get { return ResourceManager.GetString("MSG_E_AlignProcSeqParamIsNull", resourceCulture); } } /// /// Looks up a localized string similar to AlignResult is Null.. /// public static string MSG_E_AlignResultIsNull { get { return ResourceManager.GetString("MSG_E_AlignResultIsNull", resourceCulture); } } /// /// Looks up a localized string similar to AutoFocusRecipe of {0} is Null.. /// public static string MSG_E_AutoFocusRecipeIsNull { get { return ResourceManager.GetString("MSG_E_AutoFocusRecipeIsNull", resourceCulture); } } /// /// Looks up a localized string similar to Final BackStepValue ({0}mm) is over limit (4mm).. /// public static string MSG_E_BackStepValueLimitOver { get { return ResourceManager.GetString("MSG_E_BackStepValueLimitOver", resourceCulture); } } /// /// Looks up a localized string similar to Calibration Calc stopped : Return param empty. /// public static string MSG_E_CalCalculationStop { get { return ResourceManager.GetString("MSG_E_CalCalculationStop", resourceCulture); } } /// /// Looks up a localized string similar to Calibration Seq Stopped : Pattern Not Found. /// public static string MSG_E_CalSeqStop { get { return ResourceManager.GetString("MSG_E_CalSeqStop", resourceCulture); } } /// /// Looks up a localized string similar to Description could Not be empty!. /// public static string MSG_E_DescriptionEmpty { get { return ResourceManager.GetString("MSG_E_DescriptionEmpty", resourceCulture); } } /// /// Looks up a localized string similar to Digitizer Init Error.. /// public static string MSG_E_DigitizerInitError { get { return ResourceManager.GetString("MSG_E_DigitizerInitError", resourceCulture); } } /// /// Looks up a localized string similar to FOV ID is duplicated.. /// public static string MSG_E_DuplicateFovId { get { return ResourceManager.GetString("MSG_E_DuplicateFovId", resourceCulture); } } /// /// Looks up a localized string similar to Exposure Time Setting Error.. /// public static string MSG_E_ExposureTimeSettingError { get { return ResourceManager.GetString("MSG_E_ExposureTimeSettingError", resourceCulture); } } /// /// Looks up a localized string similar to Fov Id is duplicated.. /// public static string MSG_E_FovIdDuplicated { get { return ResourceManager.GetString("MSG_E_FovIdDuplicated", resourceCulture); } } /// /// Looks up a localized string similar to Image Not Allocated.. /// public static string MSG_E_ImageNotAllocated { get { return ResourceManager.GetString("MSG_E_ImageNotAllocated", resourceCulture); } } /// /// Looks up a localized string similar to Image Not Ready.. /// public static string MSG_E_ImageNotReady { get { return ResourceManager.GetString("MSG_E_ImageNotReady", resourceCulture); } } /// /// Looks up a localized string similar to Image Size Setting Error.. /// public static string MSG_E_ImageSizeSettingError { get { return ResourceManager.GetString("MSG_E_ImageSizeSettingError", resourceCulture); } } /// /// Looks up a localized string similar to Train origin must be within Find ROI.. /// public static string MSG_E_InvalidTrainOrigin { get { return ResourceManager.GetString("MSG_E_InvalidTrainOrigin", resourceCulture); } } /// /// Looks up a localized string similar to No Cognex License.. /// public static string MSG_E_NoCogLicense { get { return ResourceManager.GetString("MSG_E_NoCogLicense", resourceCulture); } } /// /// Looks up a localized string similar to No MIL License.. /// public static string MSG_E_NoMilLicense { get { return ResourceManager.GetString("MSG_E_NoMilLicense", resourceCulture); } } /// /// Looks up a localized string similar to No Sub Patterns.. /// public static string MSG_E_NoSubPatterns { get { return ResourceManager.GetString("MSG_E_NoSubPatterns", resourceCulture); } } /// /// Looks up a localized string similar to Not Setted Fov Exist.. /// public static string MSG_E_NotSettedFov { get { return ResourceManager.GetString("MSG_E_NotSettedFov", resourceCulture); } } /// /// Looks up a localized string similar to Enter valid input.\n[{1} < {0} <= {2}]. /// public static string MSG_E_NumberInvalid { get { return ResourceManager.GetString("MSG_E_NumberInvalid", resourceCulture); } } /// /// Looks up a localized string similar to Param is Null.. /// public static string MSG_E_ParamIsNull { get { return ResourceManager.GetString("MSG_E_ParamIsNull", resourceCulture); } } /// /// Looks up a localized string similar to For {0}, finding is NOT supported now.. /// public static string MSG_E_PatternFindingNotSupported { get { return ResourceManager.GetString("MSG_E_PatternFindingNotSupported", resourceCulture); } } /// /// Looks up a localized string similar to Pattern Not Activated.. /// public static string MSG_E_PatternNotActivated { get { return ResourceManager.GetString("MSG_E_PatternNotActivated", resourceCulture); } } /// /// Looks up a localized string similar to Pattern NOT found.. /// public static string MSG_E_PatternNotFound { get { return ResourceManager.GetString("MSG_E_PatternNotFound", resourceCulture); } } /// /// Looks up a localized string similar to Pattern Not Trained.. /// public static string MSG_E_PatternNotTrained { get { return ResourceManager.GetString("MSG_E_PatternNotTrained", resourceCulture); } } /// /// Looks up a localized string similar to For {0}, finding is NOT supported now.. /// public static string MSG_E_PatternTypeFindingNotSupported { get { return ResourceManager.GetString("MSG_E_PatternTypeFindingNotSupported", resourceCulture); } } /// /// Looks up a localized string similar to PatternType could Not be None!. /// public static string MSG_E_PatternTypeNone { get { return ResourceManager.GetString("MSG_E_PatternTypeNone", resourceCulture); } } /// /// Looks up a localized string similar to Register two LineFinder patterns first!. /// public static string MSG_E_RegisterLineFinderFirst { get { return ResourceManager.GetString("MSG_E_RegisterLineFinderFirst", resourceCulture); } } /// /// Looks up a localized string similar to Select Block Id.. /// public static string MSG_E_SelectBlockId { get { return ResourceManager.GetString("MSG_E_SelectBlockId", resourceCulture); } } /// /// Looks up a localized string similar to Please select different Block Id.. /// public static string MSG_E_SelectDifferenceBlockId { get { return ResourceManager.GetString("MSG_E_SelectDifferenceBlockId", resourceCulture); } } /// /// Looks up a localized string similar to {0} Not Allocated.. /// public static string MSG_E_SomethingNotAllocated { get { return ResourceManager.GetString("MSG_E_SomethingNotAllocated", resourceCulture); } } /// /// Looks up a localized string similar to Train Failed.. /// public static string MSG_E_TrainFailed { get { return ResourceManager.GetString("MSG_E_TrainFailed", resourceCulture); } } /// /// Looks up a localized string similar to Train ROI is NOT set.. /// public static string MSG_E_TrainRoiNotSet { get { return ResourceManager.GetString("MSG_E_TrainRoiNotSet", resourceCulture); } } /// /// Looks up a localized string similar to Trigger Setting Error.. /// public static string MSG_E_TriggerSettingError { get { return ResourceManager.GetString("MSG_E_TriggerSettingError", resourceCulture); } } /// /// Looks up a localized string similar to Select a process id.. /// public static string MSG_I_SelectProcessId { get { return ResourceManager.GetString("MSG_I_SelectProcessId", resourceCulture); } } /// /// Looks up a localized string similar to Select a process pattern id.. /// public static string MSG_I_SelectProcessPatternId { get { return ResourceManager.GetString("MSG_I_SelectProcessPatternId", resourceCulture); } } /// /// Looks up a localized string similar to Copy Completed.. /// public static string MSG_O_CopyCompleted { get { return ResourceManager.GetString("MSG_O_CopyCompleted", resourceCulture); } } /// /// Looks up a localized string similar to Register Completed.. /// public static string MSG_O_RegisterCompleted { get { return ResourceManager.GetString("MSG_O_RegisterCompleted", resourceCulture); } } /// /// Looks up a localized string similar to Save Completed.. /// public static string MSG_O_SaveCompleted { get { return ResourceManager.GetString("MSG_O_SaveCompleted", resourceCulture); } } /// /// Looks up a localized string similar to Train Completed.. /// public static string MSG_O_TrainCompleted { get { return ResourceManager.GetString("MSG_O_TrainCompleted", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to apply mask to sub patterns?. /// public static string MSG_Q_ApplyMaskToSubPatterns { get { return ResourceManager.GetString("MSG_Q_ApplyMaskToSubPatterns", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to apply Pattern {0} as a process pattern?. /// public static string MSG_Q_ApplyPatternAsProcessPatternFormat { get { return ResourceManager.GetString("MSG_Q_ApplyPatternAsProcessPatternFormat", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to clear the pattern tracking position?. /// public static string MSG_Q_ClearPatternTracking { get { return ResourceManager.GetString("MSG_Q_ClearPatternTracking", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to move by align delta? {0}. /// public static string MSG_Q_ConfirmMoveByAlignData { get { return ResourceManager.GetString("MSG_Q_ConfirmMoveByAlignData", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to run vision calibration?. /// public static string MSG_Q_ConfirmRunCalibration { get { return ResourceManager.GetString("MSG_Q_ConfirmRunCalibration", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to run Vision Repeat at this position?. /// public static string MSG_Q_ConfirmRunVisionRepeat { get { return ResourceManager.GetString("MSG_Q_ConfirmRunVisionRepeat", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to run Vision(Motion) Repeat?. /// public static string MSG_Q_ConfirmRunVisionRepeatDynamic { get { return ResourceManager.GetString("MSG_Q_ConfirmRunVisionRepeatDynamic", resourceCulture); } } /// /// Looks up a localized string similar to Would you like to save your data?. /// public static string MSG_Q_ConfirmSave { get { return ResourceManager.GetString("MSG_Q_ConfirmSave", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to save the best position[{0}]?. /// public static string MSG_Q_ConfirmSaveBestPos { get { return ResourceManager.GetString("MSG_Q_ConfirmSaveBestPos", resourceCulture); } } /// /// Looks up a localized string similar to You cannot save data during auto-operation.. /// public static string MSG_Q_ConfirmSaveOnAutoOperation { get { return ResourceManager.GetString("MSG_Q_ConfirmSaveOnAutoOperation", resourceCulture); } } /// /// Looks up a localized string similar to Vision calibration is complete. Would you like to save your cal-data?. /// public static string MSG_Q_ConfirmSaveOnMotionCalComplete { get { return ResourceManager.GetString("MSG_Q_ConfirmSaveOnMotionCalComplete", resourceCulture); } } /// /// Looks up a localized string similar to Masking image will be deleted. Do you want to continue to train pattern?. /// public static string MSG_Q_ContinuToTrainPattern { get { return ResourceManager.GetString("MSG_Q_ContinuToTrainPattern", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to copy Pattern 0?. /// public static string MSG_Q_CopyPatternZero { get { return ResourceManager.GetString("MSG_Q_CopyPatternZero", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to delete?. /// public static string MSG_Q_Delete { get { return ResourceManager.GetString("MSG_Q_Delete", resourceCulture); } } /// /// Looks up a localized string similar to Pattern [{0}] of [{1} of {2}] already exists. Do you want to delete and copy the pattern?. /// public static string MSG_Q_DeleteAndCopyPattern { get { return ResourceManager.GetString("MSG_Q_DeleteAndCopyPattern", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to delete Pattern {0}?. /// public static string MSG_Q_DeletePatternFormat { get { return ResourceManager.GetString("MSG_Q_DeletePatternFormat", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to sync origin with Pattern {0}?. /// public static string MSG_Q_SyncPatternOriginFormat { get { return ResourceManager.GetString("MSG_Q_SyncPatternOriginFormat", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to save the Calibration data?. /// public static string MSG_S_ConfirmSaveCalData { get { return ResourceManager.GetString("MSG_S_ConfirmSaveCalData", resourceCulture); } } /// /// Looks up a localized string similar to All sub patterns will be removed.. /// public static string MSG_W_AllSubPatternRemoved { get { return ResourceManager.GetString("MSG_W_AllSubPatternRemoved", resourceCulture); } } /// /// Looks up a localized string similar to Current Cog Version is {0} and Bit Type is {1}.. /// public static string MSG_W_CogVersion { get { return ResourceManager.GetString("MSG_W_CogVersion", resourceCulture); } } /// /// Looks up a localized string similar to Current MIL Version is {0} and Bit Type is {1}.. /// public static string MSG_W_MilVersion { get { return ResourceManager.GetString("MSG_W_MilVersion", resourceCulture); } } /// /// Looks up a localized string similar to {0} must be less than {1}.. /// public static string MSG_W_NumberOverMaxFormat { get { return ResourceManager.GetString("MSG_W_NumberOverMaxFormat", resourceCulture); } } /// /// Looks up a localized string similar to {0} must be more than {1}.. /// public static string MSG_W_NumberUnderMinFormat { get { return ResourceManager.GetString("MSG_W_NumberUnderMinFormat", resourceCulture); } } /// /// Looks up a localized string similar to Pattern {0} NOT found.. /// public static string MSG_W_PatternNotFoundFormat { get { return ResourceManager.GetString("MSG_W_PatternNotFoundFormat", resourceCulture); } } /// /// Looks up a localized string similar to Quick Find is fast in small angle and scale. /// public static string MSG_W_QuickFind { get { return ResourceManager.GetString("MSG_W_QuickFind", resourceCulture); } } /// /// Looks up a localized string similar to Negative. /// public static string Negative { get { return ResourceManager.GetString("Negative", resourceCulture); } } /// /// Looks up a localized string similar to New. /// public static string New { get { return ResourceManager.GetString("New", resourceCulture); } } /// /// Looks up a localized string similar to No. /// public static string No { get { return ResourceManager.GetString("No", resourceCulture); } } /// /// Looks up a localized string similar to Number. /// public static string Number { get { return ResourceManager.GetString("Number", resourceCulture); } } /// /// Looks up a localized string similar to Object. /// public static string Object { get { return ResourceManager.GetString("Object", resourceCulture); } } /// /// Looks up a localized string similar to Off. /// public static string Off { get { return ResourceManager.GetString("Off", resourceCulture); } } /// /// Looks up a localized string similar to Off Delay. /// public static string OffDelay { get { return ResourceManager.GetString("OffDelay", resourceCulture); } } /// /// Looks up a localized string similar to Offset. /// public static string Offset { get { return ResourceManager.GetString("Offset", resourceCulture); } } /// /// Looks up a localized string similar to Offset T. /// public static string OffsetT { get { return ResourceManager.GetString("OffsetT", resourceCulture); } } /// /// Looks up a localized string similar to Offset X. /// public static string OffsetX { get { return ResourceManager.GetString("OffsetX", resourceCulture); } } /// /// Looks up a localized string similar to Offset Y. /// public static string OffsetY { get { return ResourceManager.GetString("OffsetY", resourceCulture); } } /// /// Looks up a localized string similar to OK. /// public static string OK { get { return ResourceManager.GetString("OK", resourceCulture); } } /// /// Looks up a localized string similar to Old. /// public static string Old { get { return ResourceManager.GetString("Old", resourceCulture); } } /// /// Looks up a localized string similar to On. /// public static string On { get { return ResourceManager.GetString("On", resourceCulture); } } /// /// Looks up a localized string similar to (Optional). /// public static string Optional { get { return ResourceManager.GetString("Optional", resourceCulture); } } /// /// Looks up a localized string similar to Origin. /// public static string Origin { get { return ResourceManager.GetString("Origin", resourceCulture); } } /// /// Looks up a localized string similar to Others. /// public static string Others { get { return ResourceManager.GetString("Others", resourceCulture); } } /// /// Looks up a localized string similar to Out. /// public static string Out { get { return ResourceManager.GetString("Out", resourceCulture); } } /// /// Looks up a localized string similar to Out Bit. /// public static string OutBit { get { return ResourceManager.GetString("OutBit", resourceCulture); } } /// /// Looks up a localized string similar to Out Index. /// public static string OutIdx { get { return ResourceManager.GetString("OutIdx", resourceCulture); } } /// /// Looks up a localized string similar to Out Port. /// public static string OutPort { get { return ResourceManager.GetString("OutPort", resourceCulture); } } /// /// Looks up a localized string similar to Param. /// public static string Param { get { return ResourceManager.GetString("Param", resourceCulture); } } /// /// Looks up a localized string similar to Parameter. /// public static string Parameter { get { return ResourceManager.GetString("Parameter", resourceCulture); } } /// /// Looks up a localized string similar to Parameters. /// public static string Parameters { get { return ResourceManager.GetString("Parameters", resourceCulture); } } /// /// Looks up a localized string similar to Params. /// public static string Params { get { return ResourceManager.GetString("Params", resourceCulture); } } /// /// Looks up a localized string similar to Parity. /// public static string Parity { get { return ResourceManager.GetString("Parity", resourceCulture); } } /// /// Looks up a localized string similar to Pattern. /// public static string Pattern { get { return ResourceManager.GetString("Pattern", resourceCulture); } } /// /// Looks up a localized string similar to Patterns. /// public static string Patterns { get { return ResourceManager.GetString("Patterns", resourceCulture); } } /// /// Looks up a localized string similar to Pixel. /// public static string Pixel { get { return ResourceManager.GetString("Pixel", resourceCulture); } } /// /// Looks up a localized string similar to Point. /// public static string Point { get { return ResourceManager.GetString("Point", resourceCulture); } } /// /// Looks up a localized string similar to Polarity. /// public static string Polarity { get { return ResourceManager.GetString("Polarity", resourceCulture); } } /// /// Looks up a localized string similar to Port Number. /// public static string PortNum { get { return ResourceManager.GetString("PortNum", resourceCulture); } } /// /// Looks up a localized string similar to Position. /// public static string Position { get { return ResourceManager.GetString("Position", resourceCulture); } } /// /// Looks up a localized string similar to Positive. /// public static string Positive { get { return ResourceManager.GetString("Positive", resourceCulture); } } /// /// Looks up a localized string similar to Pre. /// public static string Pre { get { return ResourceManager.GetString("Pre", resourceCulture); } } /// /// Looks up a localized string similar to Proc. /// public static string Proc { get { return ResourceManager.GetString("Proc", resourceCulture); } } /// /// Looks up a localized string similar to Proc Fov Type. /// public static string ProcFovType { get { return ResourceManager.GetString("ProcFovType", resourceCulture); } } /// /// Looks up a localized string similar to Proc Test. /// public static string ProcTest { get { return ResourceManager.GetString("ProcTest", resourceCulture); } } /// /// Looks up a localized string similar to No. /// public static string Q_No { get { return ResourceManager.GetString("Q_No", resourceCulture); } } /// /// Looks up a localized string similar to Radius. /// public static string Radius { get { return ResourceManager.GetString("Radius", resourceCulture); } } /// /// Looks up a localized string similar to Range T. /// public static string RangeT { get { return ResourceManager.GetString("RangeT", resourceCulture); } } /// /// Looks up a localized string similar to Range X. /// public static string RangeX { get { return ResourceManager.GetString("RangeX", resourceCulture); } } /// /// Looks up a localized string similar to Range Y. /// public static string RangeY { get { return ResourceManager.GetString("RangeY", resourceCulture); } } /// /// Looks up a localized string similar to Read Retry Count. /// public static string ReadRetryCount { get { return ResourceManager.GetString("ReadRetryCount", resourceCulture); } } /// /// Looks up a localized string similar to Read Timeout. /// public static string ReadTimeout { get { return ResourceManager.GetString("ReadTimeout", resourceCulture); } } /// /// Looks up a localized string similar to [{0}] is not set up properly.. /// public static string RecipeErrorMessage { get { return ResourceManager.GetString("RecipeErrorMessage", resourceCulture); } } /// /// Looks up a localized string similar to Recipe Model Type. /// public static string RecipeModelType { get { return ResourceManager.GetString("RecipeModelType", resourceCulture); } } /// /// Looks up a localized string similar to Recipe Setting. /// public static string RecipeSetting { get { return ResourceManager.GetString("RecipeSetting", resourceCulture); } } /// /// Looks up a localized string similar to Ref. /// public static string Ref { get { return ResourceManager.GetString("Ref", resourceCulture); } } /// /// Looks up a localized string similar to Reference. /// public static string Reference { get { return ResourceManager.GetString("Reference", resourceCulture); } } /// /// Looks up a localized string similar to Region. /// public static string Region { get { return ResourceManager.GetString("Region", resourceCulture); } } /// /// Looks up a localized string similar to Register. /// public static string Register { get { return ResourceManager.GetString("Register", resourceCulture); } } /// /// Looks up a localized string similar to Reload. /// public static string Reload { get { return ResourceManager.GetString("Reload", resourceCulture); } } /// /// Looks up a localized string similar to Retry. /// public static string Retry { get { return ResourceManager.GetString("Retry", resourceCulture); } } /// /// Looks up a localized string similar to Retry cnt. /// public static string RetryCnt { get { return ResourceManager.GetString("RetryCnt", resourceCulture); } } /// /// Looks up a localized string similar to ROI. /// public static string ROI { get { return ResourceManager.GetString("ROI", resourceCulture); } } /// /// Looks up a localized string similar to Root Dir Path. /// public static string RootDirPath { get { return ResourceManager.GetString("RootDirPath", resourceCulture); } } /// /// Looks up a localized string similar to Rotation. /// public static string Rotation { get { return ResourceManager.GetString("Rotation", resourceCulture); } } /// /// Looks up a localized string similar to Rotation step. /// public static string RotationStep { get { return ResourceManager.GetString("RotationStep", resourceCulture); } } /// /// Looks up a localized string similar to Rotation unit. /// public static string RotationUnit { get { return ResourceManager.GetString("RotationUnit", resourceCulture); } } /// /// Looks up a localized string similar to Rotation X. /// public static string RotationX { get { return ResourceManager.GetString("RotationX", resourceCulture); } } /// /// Looks up a localized string similar to Request To Send. /// public static string RtsEnable { get { return ResourceManager.GetString("RtsEnable", resourceCulture); } } /// /// Looks up a localized string similar to Save. /// public static string Save { get { return ResourceManager.GetString("Save", resourceCulture); } } /// /// Looks up a localized string similar to Save OK Image. /// public static string SaveOkImage { get { return ResourceManager.GetString("SaveOkImage", resourceCulture); } } /// /// Looks up a localized string similar to Save OK Overlay Image. /// public static string SaveOkSceenShotImage { get { return ResourceManager.GetString("SaveOkSceenShotImage", resourceCulture); } } /// /// Looks up a localized string similar to SaveParams. /// public static string SaveParams { get { return ResourceManager.GetString("SaveParams", resourceCulture); } } /// /// Looks up a localized string similar to Scale. /// public static string Scale { get { return ResourceManager.GetString("Scale", resourceCulture); } } /// /// Looks up a localized string similar to Score. /// public static string Score { get { return ResourceManager.GetString("Score", resourceCulture); } } /// /// Looks up a localized string similar to Setting. /// public static string Setting { get { return ResourceManager.GetString("Setting", resourceCulture); } } /// /// Looks up a localized string similar to Setup Direction. /// public static string SetupDirection { get { return ResourceManager.GetString("SetupDirection", resourceCulture); } } /// /// Looks up a localized string similar to Sharpness. /// public static string Sharpness { get { return ResourceManager.GetString("Sharpness", resourceCulture); } } /// /// Looks up a localized string similar to Show. /// public static string Show { get { return ResourceManager.GetString("Show", resourceCulture); } } /// /// Looks up a localized string similar to Show Diagram. /// public static string ShowDiagram { get { return ResourceManager.GetString("ShowDiagram", resourceCulture); } } /// /// Looks up a localized string similar to Size. /// public static string Size { get { return ResourceManager.GetString("Size", resourceCulture); } } /// /// Looks up a localized string similar to Smoothness. /// public static string Smoothness { get { return ResourceManager.GetString("Smoothness", resourceCulture); } } /// /// Looks up a localized string similar to Speed. /// public static string Speed { get { return ResourceManager.GetString("Speed", resourceCulture); } } /// /// Looks up a localized string similar to Start. /// public static string Start { get { return ResourceManager.GetString("Start", resourceCulture); } } /// /// Looks up a localized string similar to Start Axis Repeat. /// public static string StartAxisRepeat { get { return ResourceManager.GetString("StartAxisRepeat", resourceCulture); } } /// /// Looks up a localized string similar to Start Vision Repeat. /// public static string StartVisionRepeat { get { return ResourceManager.GetString("StartVisionRepeat", resourceCulture); } } /// /// Looks up a localized string similar to Static Move. /// public static string StaticMove { get { return ResourceManager.GetString("StaticMove", resourceCulture); } } /// /// Looks up a localized string similar to Stop. /// public static string Stop { get { return ResourceManager.GetString("Stop", resourceCulture); } } /// /// Looks up a localized string similar to Stop Bits. /// public static string StopBits { get { return ResourceManager.GetString("StopBits", resourceCulture); } } /// /// Looks up a localized string similar to Strobe. /// public static string Strobe { get { return ResourceManager.GetString("Strobe", resourceCulture); } } /// /// Looks up a localized string similar to Sub. /// public static string Sub { get { return ResourceManager.GetString("Sub", resourceCulture); } } /// /// Looks up a localized string similar to SubRegion. /// public static string SubRegion { get { return ResourceManager.GetString("SubRegion", resourceCulture); } } /// /// Looks up a localized string similar to SubSystem. /// public static string SubSystem { get { return ResourceManager.GetString("SubSystem", resourceCulture); } } /// /// Looks up a localized string similar to SubSystem Id. /// public static string SubSystemId { get { return ResourceManager.GetString("SubSystemId", resourceCulture); } } /// /// Looks up a localized string similar to SubSystem Name. /// public static string SubSystemName { get { return ResourceManager.GetString("SubSystemName", resourceCulture); } } /// /// Looks up a localized string similar to SubSystem Type. /// public static string SubSystemType { get { return ResourceManager.GetString("SubSystemType", resourceCulture); } } /// /// Looks up a localized string similar to Software. /// public static string SW { get { return ResourceManager.GetString("SW", resourceCulture); } } /// /// Looks up a localized string similar to Sync. /// public static string Sync { get { return ResourceManager.GetString("Sync", resourceCulture); } } /// /// Looks up a localized string similar to Target. /// public static string Target { get { return ResourceManager.GetString("Target", resourceCulture); } } /// /// Looks up a localized string similar to Test. /// public static string Test { get { return ResourceManager.GetString("Test", resourceCulture); } } /// /// Looks up a localized string similar to Theta. /// public static string Theta { get { return ResourceManager.GetString("Theta", resourceCulture); } } /// /// Looks up a localized string similar to Thickness. /// public static string Thickness { get { return ResourceManager.GetString("Thickness", resourceCulture); } } /// /// Looks up a localized string similar to Threshold. /// public static string Threshold { get { return ResourceManager.GetString("Threshold", resourceCulture); } } /// /// Looks up a localized string similar to Tolerance. /// public static string Tolerance { get { return ResourceManager.GetString("Tolerance", resourceCulture); } } /// /// Looks up a localized string similar to Tool. /// public static string Tool { get { return ResourceManager.GetString("Tool", resourceCulture); } } /// /// Looks up a localized string similar to Tracking. /// public static string Tracking { get { return ResourceManager.GetString("Tracking", resourceCulture); } } /// /// Looks up a localized string similar to Train. /// public static string Train { get { return ResourceManager.GetString("Train", resourceCulture); } } /// /// Looks up a localized string similar to Trig Buf Cnt. /// public static string TrigBufCnt { get { return ResourceManager.GetString("TrigBufCnt", resourceCulture); } } /// /// Looks up a localized string similar to TrigSrc. /// public static string TrigSrc { get { return ResourceManager.GetString("TrigSrc", resourceCulture); } } /// /// Looks up a localized string similar to Trig Type. /// public static string TrigType { get { return ResourceManager.GetString("TrigType", resourceCulture); } } /// /// Looks up a localized string similar to Type. /// public static string Type { get { return ResourceManager.GetString("Type", resourceCulture); } } /// /// Looks up a localized string similar to Unit Id. /// public static string UnitId { get { return ResourceManager.GetString("UnitId", resourceCulture); } } /// /// Looks up a localized string similar to Unit Name. /// public static string UnitName { get { return ResourceManager.GetString("UnitName", resourceCulture); } } /// /// Looks up a localized string similar to Attach Inspection. /// public static string UseAttachInsp { get { return ResourceManager.GetString("UseAttachInsp", resourceCulture); } } /// /// Looks up a localized string similar to Auto Focus. /// public static string UseAutoFocus { get { return ResourceManager.GetString("UseAutoFocus", resourceCulture); } } /// /// Looks up a localized string similar to Calibration. /// public static string UseCalibration { get { return ResourceManager.GetString("UseCalibration", resourceCulture); } } /// /// Looks up a localized string similar to Camera Base View. /// public static string UseCamBaseView { get { return ResourceManager.GetString("UseCamBaseView", resourceCulture); } } /// /// Looks up a localized string similar to Use Cam Pattern. /// public static string UseCamPattern { get { return ResourceManager.GetString("UseCamPattern", resourceCulture); } } /// /// Looks up a localized string similar to Carrier ID. /// public static string UseCarrierId { get { return ResourceManager.GetString("UseCarrierId", resourceCulture); } } /// /// Looks up a localized string similar to Center Tuning. /// public static string UseCenterTuning { get { return ResourceManager.GetString("UseCenterTuning", resourceCulture); } } /// /// Looks up a localized string similar to Lot ID. /// public static string UseLotId { get { return ResourceManager.GetString("UseLotId", resourceCulture); } } /// /// Looks up a localized string similar to Main Camera Window. /// public static string UseMainCameraWindow { get { return ResourceManager.GetString("UseMainCameraWindow", resourceCulture); } } /// /// Looks up a localized string similar to Material ID. /// public static string UseMaterialId { get { return ResourceManager.GetString("UseMaterialId", resourceCulture); } } /// /// Looks up a localized string similar to Use Proc Test. /// public static string UseProcTest { get { return ResourceManager.GetString("UseProcTest", resourceCulture); } } /// /// Looks up a localized string similar to Use Quick Find. /// public static string UseQuickFind { get { return ResourceManager.GetString("UseQuickFind", resourceCulture); } } /// /// Looks up a localized string similar to Vision Repeat. /// public static string UseVisionRepeat { get { return ResourceManager.GetString("UseVisionRepeat", resourceCulture); } } /// /// Looks up a localized string similar to Using Align Motor. /// public static string UsingAlignMotor { get { return ResourceManager.GetString("UsingAlignMotor", resourceCulture); } } /// /// Looks up a localized string similar to Value. /// public static string Value { get { return ResourceManager.GetString("Value", resourceCulture); } } /// /// Looks up a localized string similar to Vertical. /// public static string Vertical { get { return ResourceManager.GetString("Vertical", resourceCulture); } } /// /// Looks up a localized string similar to Vision Repeat. /// public static string VisionRepeat { get { return ResourceManager.GetString("VisionRepeat", resourceCulture); } } /// /// Looks up a localized string similar to White. /// public static string White { get { return ResourceManager.GetString("White", resourceCulture); } } /// /// Looks up a localized string similar to Width. /// public static string Width { get { return ResourceManager.GetString("Width", resourceCulture); } } /// /// Looks up a localized string similar to Write Timeout. /// public static string WriteTimeout { get { return ResourceManager.GetString("WriteTimeout", resourceCulture); } } /// /// Looks up a localized string similar to Yes. /// public static string Yes { get { return ResourceManager.GetString("Yes", resourceCulture); } } /// /// Looks up a localized string similar to Zoom. /// public static string Zoom { get { return ResourceManager.GetString("Zoom", resourceCulture); } } } }