using System.Windows; using System.Windows.Input; namespace VisionCommonUI { public partial class MessageBoxQuestion : Window { MessageBoxResult mMessageBoxResult = MessageBoxResult.None; public MessageBoxQuestion() { InitializeComponent(); } public MessageBoxResult ShowDialog(string statusMsg) { tbStatusMessage.Text = statusMsg; this.ShowDialog(); return mMessageBoxResult; } private void Button_Click_Question_Yes(object sender, RoutedEventArgs e) { mMessageBoxResult = MessageBoxResult.Yes; tbStatusMessage.Text = string.Empty; this.Close(); } private void Button_Click_Question_No(object sender, RoutedEventArgs e) { mMessageBoxResult = MessageBoxResult.No; tbStatusMessage.Text = string.Empty; this.Close(); } private void MessageBox_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter) { Button_Click_Question_Yes(sender, e); } else if (e.Key == Key.Escape) { Button_Click_Question_No(sender, e); } } } }