using VisionCommon; using System.Windows; using MilCommon; namespace MilUI { /// /// Interaction logic for CaliperSettingWindow.xaml /// public partial class CaliperSettingWindow : Window, IPatternSettingWindow { public string WINDOW_TITLE => "Caliper"; public CaliperSettingWindow( PatternAgentBase patternAgent, PatternInfo patternInfo, CameraDisplay milCameraDisplay, FovInfo fovInfo) { InitializeComponent(); SetTitle(); caliperSettingView.DataContext = new CaliperSettingViewModel(patternAgent, patternInfo, milCameraDisplay, fovInfo); } public void SetTitle() { Title = WINDOW_TITLE; } public void ResetPosition() { Left = WindowUtil.GetLeftWithRatioOnMainWindow(0.6); Top = WindowUtil.GetTopWithRatioOnMainWindow(0.2); } } }