using Aurora.View; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace WeldingCommon.Views { public class BlinkBGConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { var model = value as BlinkModel; if (model == null) { return Brushes.Transparent; } if (!(bool)model.IsActivated) { return Brushes.White; } return model.BlinkColor; } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { return null; } } public class BlinkModel : NotifyPropertyChangedBase { private string position; public string Position { get => position; set => SetProperty(ref position, value); } private bool isRunning; public bool IsRunning { get => isRunning; set => SetProperty(ref isRunning, value); } private bool isActivated; public bool IsActivated { get => isActivated; set => SetProperty(ref isActivated, value); } public Brush BlinkColor { get; set; } = Brushes.DodgerBlue; internal void SetRunning(bool isRunning) { if (isRunning) { IsActivated = true; IsRunning = true; } else { IsRunning = false; } } internal void Init() { IsActivated = false; IsRunning = false; } } /// /// Interaction logic for UCBlinkText.xaml /// public partial class UCBlinkText : UserControl { public UCBlinkText() { InitializeComponent(); } } }