현장 ScoutImage moveSleepTime 변경

This commit is contained in:
노도연 2026-06-19 14:39:04 +09:00
parent 63dfc2fc53
commit 3333d3ca47
2 changed files with 9 additions and 1 deletions

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@ -238,7 +238,7 @@ namespace WeldingCommon.Sequences
_Scanner.JumpAbs(xPos, yPos);
// 2.SleepTime after Scanner Jump
int moveSleepTime = 100;//50; //msec
int moveSleepTime = 150;//100;//50; //msec
Thread.Sleep(moveSleepTime);
Log.I(string.Format($"Complete No.{scoutNo + 1} ScannerMove Position"));

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@ -149,3 +149,11 @@
- → 가드 토글 불필요, 현장/개발 PC 모두 안전
- 함께: `AjinIO.ReadDoBit(int)` 스텁(`return true`) → `AxdoReadOutport` 실제 구현 **활성화**(도연님)
- → 커밋·push (8bfeb73)
## 14:31 — ScoutNormal moveSleepTime 100 → 150 (현장 반영)
- 파일: `WeldingComponents/WeldingCommon/Sequences/Main/SeqScoutNormal.cs:241`
- 변경: `moveSleepTime = 100;//50` → `150;//100;//50` (msec)
- 이유: **Canvas(Scan field) 영역을 넓혀서** Scout Image 이동 시 sleep을 더 줘야 **제대로(안정적으로) 촬영**됨 (스캐너 Jump 후 정착 시간 확보)
- 흐름: Scanner JumpAbs → `Thread.Sleep(moveSleepTime)` → ChildImage Grab
- 빌드 산출물: **WeldingCommon.dll**