2026-01-26 18:56:53 +09:00

282 lines
9.2 KiB
C#

/*
* Copyright (c) 2025 LG Electronics Inc.
* SPDX-License-Identifier: LicenseRef-LGE-Proprietary
*/
using Aurora;
using Aurora.Api;
using Aurora.Api.DataType;
using CogCommon;
using VisionCommon;
using Hermes;
using Cognex.VisionPro;
using System.Threading;
using System.Windows;
namespace CogCamera {
/// <summary>
/// Cognex 카메라 에이전트
/// </summary>
public class CogCameraAgent : CameraAgentBase {
private Logger _Logger;
/// <summary>
/// 생성자
/// </summary>
/// <param name="fovInfo">FOV 정보</param>
public CogCameraAgent(FovInfo fovInfo) : base(fovInfo) {
_Logger = new Logger(string.Format("CamAgent[{0}]", fovInfo.FovName));
}
/// <summary>
/// 이미지 사이즈 가져오기
/// </summary>
/// <returns>이미지 사이즈</returns>
public override ImageSize GetImageSize() {
return _CamDev.GetImageSize();
}
/// <summary>
/// 이미지 버퍼 복제
/// </summary>
/// <returns>복제 버퍼</returns>
public override object CloneImageBuffer() {
if (_CamDev != null && _CamDev.IsActivated) {
return _CamDev.CloneImageBuffer();
}
else {
return AllocDefaultImageBuffer();
}
}
private ICogImage AllocDefaultImageBuffer() {
if (_CamConfig == null) {
_Logger.FuncE("_CamConfig is null.");
return null;
}
ICogImage image = new CogImage8Grey(_CamConfig.ImageSize.Width, _CamConfig.ImageSize.Height);
CogEnvironment.ClearImage(image);
return image;
}
/// <summary>
/// 버퍼로부터 이미지를 꺼내온다.
/// </summary>
/// <param name="cameraDisplay">디스플레이</param>
/// <param name="image">이미지</param>
/// <returns>성공 유무</returns>
public override int GetGrabImageFromBuffer(ICameraDisplay cameraDisplay, ref object image) {
var cogCameraDisplay = cameraDisplay as ICogCameraDisplay;
FitAndClearImage(cogCameraDisplay);
if (!_CamDev.IsActivated) {
_Logger.FuncE("Camera Not Activated.");
return E1.GENERIC;
}
return _CamDev.GetGrabImageFromBuffer(cameraDisplay, ref image);
}
/// <summary>
/// 동기식 그랩
/// </summary>
/// <param name="cameraDisplay">디스플레이</param>
/// <param name="image">그랩 이미지</param>
/// <returns>성공 유무</returns>
public override int GrabSync(ICameraDisplay cameraDisplay, ref object image) {
if (_CamDev == null) {
_Logger.FuncE("_CamDev is null.");
return E1.GENERIC;
}
var cogCameraDisplay = cameraDisplay as ICogCameraDisplay;
FitAndClearImage(cogCameraDisplay);
if (!_CamDev.IsActivated) {
_Logger.FuncE("Camera Not Activated.");
return E1.GENERIC;
}
//if (_CamDev.IsLiveRunning) {
// StopLive();
//}
return _CamDev.GrabSync(cogCameraDisplay, ref image);
}
private void FitAndClearImage(ICogCameraDisplay cogCameraDisplay) {
if (cogCameraDisplay == null) {
return;
}
Application.Current.Dispatcher.BeginInvoke(
new System.Action(() => {
cogCameraDisplay.FitImage(_CamConfig.ImageSize);
cogCameraDisplay.ClearAllGraphics();
}));
}
//public MIL_ID GetGrabImageFromQueue(eGrabTrigSrcType grabTrigSrcType) {
// return _MilCamera.GetGrabImageFromQueue(grabTrigSrcType);
//}
/// <summary>
/// 라이브 시작
/// </summary>
/// <param name="cameraDisplay">디스플레이</param>
public override void StartLive(ICameraDisplay cameraDisplay) {
if (_CamDev == null) {
_Logger.FuncE("_CamDev is null.");
return;
}
if (!_CamDev.IsActivated) {
_Logger.FuncE("Camera Not Activated.");
return;
}
var cogCameraDisplay = cameraDisplay as ICogCameraDisplay;
// 현재 Fov를 사용하는 디스플레이의 라이브 버튼만 켜기
CamLiveBtnManager.SetVisibilityAsLiveStart(cogCameraDisplay.GetDisplayType(), _FovInfo);
FitAndClearImage(cogCameraDisplay);
_Logger.I("Start Live.");
_CamDev.StartLive(cogCameraDisplay);
}
/// <summary>
/// 라이브 종료
/// </summary>
public override void StopLive() {
if (_CamDev == null) {
_Logger.FuncE("_CamDev is null.");
return;
}
// 같은 HwCam을 사용하는 디스플레이의 라이브 버튼만 켜기
CamLiveBtnManager.SetVisibilityAsLiveStop(_FovInfo);
_Logger.I("Stop Live.");
_CamDev.StopLive();
}
/// <summary>
/// 라이브 상태 체크
/// </summary>
/// <returns>라이브 상태</returns>
public override bool IsLiveRunning() {
return _CamDev.IsLiveOn();
}
/// <summary>
/// 카메라 노출시간 읽기
/// </summary>
/// <returns>노출시간</returns>
public override double GetExposure() {
return _CamDev.GetExposure();
}
/// <summary>
/// 카메라 노출시간 쓰기
/// </summary>
/// <param name="exposureTime_ms">노출시간[ms]</param>
/// <returns>성공 유무</returns>
public override int SetExposure(double exposureTime_ms) {
return _CamDev.SetExposure(exposureTime_ms);
}
/// <summary>
/// 이미지 반전 & 회전 Config 갱신
/// </summary>
/// <param name="flipAndRotation">이미지 반전 & 회전 Config</param>
/// <returns>성공 유무</returns>
public override int ResetFlipAndRotation(FlipAndRotation flipAndRotation) {
return _CamDev.ResetFlipAndRotation(flipAndRotation);
}
#region Activate & Deactivate
public override int Activate() {
return _CamDev.Activate();
}
public override int Deactivate() {
return _CamDev.Deactivate();
}
#endregion
#region For Flying
/// <summary>
/// 플라잉 시작
/// </summary>
/// <param name="fovInfo">FOV 정보</param>
/// <param name="param">추가 파라미터</param>
/// <returns>성공 유무</returns>
public override int StartFlying(FovInfo fovInfo, object param = null) {
return _CamDev.StartFlying(fovInfo);
}
/// <summary>
/// 플라잉 종료
/// </summary>
/// <param name="param">추가 파라미터</param>
/// <returns>성공 유무</returns>
public override int StopFlying(object param = null) {
return _CamDev.StopFlying();
}
/// <summary>
/// 플라잉 상태 체크
/// </summary>
/// <returns>성공 유무</returns>
public override bool IsFlyingRunning() {
return _CamDev.IsFlyingRunning();
}
/// <summary>
/// 현재 플라잉 인덱스 가져오기
/// </summary>
/// <returns>현재 플라잉 인덱스</returns>
public override int GetCurrentFlyingIdx() {
return _CamDev.GetCurrentFlyingIdx();
}
/// <summary>
/// 플라잉 이미지 가져오기
/// </summary>
/// <param name="flyingIdx">플라잉 인덱스</param>
/// <returns>플라잉 이미지</returns>
public override object GetFlyingImage(int flyingIdx) {
return _CamDev.GetFlyingImage(flyingIdx);
}
/// <summary>
/// 플라잉 이미지 전체 가져오기
/// </summary>
/// <returns>플라잉 이미지 전체</returns>
public override object[] GetFlyingImages() {
return _CamDev.GetFlyingImages();
}
/// <summary>
/// 플라잉 합성(원장) 이미지 가져오기. *원장 : Child 이미지를 조합하여 한 장으로 만듬
/// </summary>
/// <returns>플아잉 합성(원장) 이미지</returns>
public override object GetParentImage() {
return _CamDev.GetParentImage();
}
#endregion
#region For Child Image
/// <summary>
/// Child 이미지들로 Parent(원장) 이미지가 정상적으로 만들어지는지 검증
/// </summary>
/// <param name="cameraDisplay">디스플레이</param>
/// <param name="image">원장(부모) 이미지</param>
/// <returns>성공 유무</returns>
public override int VerifyChildImage(ICameraDisplay cameraDisplay, ref object image) {
return _CamDev.VerifyChildImage(cameraDisplay, ref image);
}
#endregion
}
}