2026-01-26 18:56:53 +09:00

180 lines
5.8 KiB
C#

using Aurora.Api.Devices;
using Hermes;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AuroraLight.ERI
{
internal class ERILight : SerialConn, IERILight
{
private string _deviceId;
private int _lightChannelCount;
public bool _commError { get; set; } = false;
private SerialConnConfig _connConfig;
readonly int BYTE_MAX = 1024;
public ERILight(string deviceId, bool isSimul, int lightChannelCount) : base(deviceId, isSimul)
{
_deviceId = deviceId;
_lightChannelCount = lightChannelCount;
LightValue = new int[lightChannelCount];
}
public int[] LightValue { get; set; }
public bool InitInternal(SerialConnConfig conn)
{
_connConfig = conn;
LightValue = Enumerable.Repeat(0, (int)_lightChannelCount).ToArray<int>();
bool bRet = false;
bRet = Open(_connConfig) == E1.OK;
if (bRet) {
//bRet = OffLightInternal() == E1.OK;
if (bRet)
Log.D(string.Format("[ {0} CONNECTED ]", _deviceId));
_commError = !bRet;
} else {
_commError = true;
}
return bRet;
}
public bool IsPortErrorInternal()
{
return _commError;
}
public int OffLightInternal()
{
try {
if (!IsConnected()) return E2.NOT_CONNECTED;
SetAllLightPowerStatus(false);
return E1.OK;
} catch (Exception e) {
Log.W($"OffLightInternal Failed. ( {e.Message} )");
return E2.CANCELLED;
}
}
public int OffLightInternal(int iChannel)
{
try {
if (!IsConnected()) return E2.NOT_CONNECTED;
SetLightPowerStatus(iChannel, false);
return E1.OK;
} catch (Exception e) {
Log.W($"{iChannel}ch OffLightInternal Failed. ( {e.Message} )");
return E2.CANCELLED;
}
}
public int SetLightValueInternal(List<int> values)
{
try {
bool bRet = true;
for (int i = 0; i < values.Count; i++) {
if (SetLightBrightness(i, values[i]) != E1.OK)
bRet = false;
}
return bRet ? E1.OK : E2.CANCELLED;
} catch (Exception e) {
Log.W($"SetLightValueInternal Failed. ( {e.Message} )");
return E2.CANCELLED;
}
}
public int SetLightValueInternal(int iChannel, int iValue)
{
try {
int nRet = SetLightBrightness(iChannel, iValue);
if (nRet != E1.OK) return nRet;
SetLightPowerStatus(iChannel, true);
return E1.OK;
} catch (Exception e) {
Log.W($"{iChannel}ch SetLightValueInternal Failed. ( {e.Message} )");
return E2.CANCELLED;
}
}
public void SetAllLightPowerStatus(bool on)
{
for (int i = 0; i < _lightChannelCount; i++) {
SetLightPowerStatus(i, on);
}
}
/// <summary>
/// 조명의 채널을 키고 끄는 함수(밝기 값은 유지됨)
/// </summary>
/// <param name="channel">설정할 조명 채널(0부터 시작)</param>
/// <param name="on">ON/OFF</param>
public void SetLightPowerStatus(int channel, bool on)
{
try {
if (!IsConnected())
return;
else if (channel < 0 || _lightChannelCount - 1 < channel)
return;
lock (this) {
string value = String.Format("seton {0:D} {1:G}\r", channel, on ? 1 : 0);
byte[] command = Encoding.UTF8.GetBytes(value);
Write(command);
}
} catch (Exception e) {
Log.W($"{channel}ch SetLightPowerStatus Failed. ( {e.Message} )");
}
}
public int SetLightBrightness(int channel, int brightnessValue)
{
try {
if (!IsConnected())
return E2.NOT_CONNECTED;
if (!ChannelValidCheck(channel))
return E2.INVALID_ARGUMENT;
if (!ValueValidCheck(brightnessValue))
return E2.INVALID_ARGUMENT;
lock (this) {
string value = String.Format("setbrightness {0:D} {1:D}\r", channel, brightnessValue);
byte[] command = Encoding.UTF8.GetBytes(value);
Write(command);
LightValue[channel] = brightnessValue;
return 0;
}
} catch (Exception e) {
Log.W($"{channel}ch SetLightBrightness Failed. ( {e.Message} )");
return E2.CANCELLED;
}
}
private bool ChannelValidCheck(int iChannel)
{
if (iChannel < _lightChannelCount && iChannel >= 0) {
return true;
} else {
Log.W($"Channel is not exist. Range : 0~{(int)_lightChannelCount - 1} Input : {iChannel}");
return false;
}
}
private bool ValueValidCheck(int iValue)
{
if (iValue <= 255 && iValue >= 0) {
return true;
} else {
Log.W($"LightValue Range Error. Range : 0~255, Input : {iValue}");
return false;
}
}
public int GetChannelCount()
{
return _lightChannelCount;
}
}
}