67 lines
2.6 KiB
C#
67 lines
2.6 KiB
C#
using System.Collections.Generic;
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using System.Windows;
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using VisionCommon;
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#if USE_COGNEX
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using CogUI;
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#else
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using MilUI;
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#endif
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namespace WeldingCommon.Vision.Device {
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/// <summary>
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/// 장비 패턴 매니저
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/// </summary>
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public class PatternManager : IMachinePattern {
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public List<ePatternType> GetMachinePatternTypes() {
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//장비에서 구현 완료한 패턴만 활성화시킨다.
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return new List<ePatternType>() {
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//ePatternType.MachinePattern_A,
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//ePatternType.MachinePattern_B,
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//ePatternType.MachinePattern_C
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};
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}
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private bool IsActivatedPattern(ePatternType patternType) {
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foreach(var pattern in GetMachinePatternTypes()) {
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if(pattern == patternType) {
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return true;
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}
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}
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return false;
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}
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public IPatternFinder GetPattern(PatternInfo patternInfo) {
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if (IsActivatedPattern(patternInfo.PatternType)) {
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// 미사용
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//if (patternInfo.PatternType == ePatternType.MachinePattern_A) {
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// return new MachinePattern_A(patternInfo);
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//}
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//else if (patternInfo.PatternType == ePatternType.MachinePattern_B) {
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// return new MachinePattern_B(patternInfo);
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//}
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//else if (patternInfo.PatternType == ePatternType.MachinePattern_C) {
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// return new MachinePattern_C(patternInfo);
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//}
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}
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return null;
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}
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public Window GetWindow(PatternAgentBase patternAgent, PatternInfo patternInfo, object cameraDisplay, FovInfo fovInfo) {
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if (IsActivatedPattern(patternInfo.PatternType)) {
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// 미사용
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//if (patternInfo.PatternType == ePatternType.MachinePattern_A) {
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// return new MachinePattern_A_SettingWindow(patternAgent, patternInfo, cameraDisplay as CameraDisplay, fovInfo);
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//}
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//else if (patternInfo.PatternType == ePatternType.MachinePattern_B) {
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// return new MachinePattern_B_SettingWindow(patternAgent, patternInfo, cameraDisplay as CameraDisplay, fovInfo);
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//}
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//else if (patternInfo.PatternType == ePatternType.MachinePattern_C) {
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// return new MachinePattern_C_SettingWindow(patternAgent, patternInfo, cameraDisplay as CameraDisplay, fovInfo);
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//}
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}
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return null;
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}
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}
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}
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