using VisionCommon;
namespace WeldingCommon.Vision.Device {
///
/// 장비 포지션(티칭 위치) 매니저
///
public class EquipPositionManager : PositionManager {
///
/// 생성자
///
public EquipPositionManager() {
SetAdapters();
}
private void SetAdapters() {
foreach (var fovInfo in VisionRecipeManager.GetFovInfos()) {
SetAdapter(fovInfo, new DefaultPositionAdapter());
}
}
}
}