using VisionCommon; namespace WeldingCommon.Vision.Device { /// /// 장비 포지션(티칭 위치) 매니저 /// public class EquipPositionManager : PositionManager { /// /// 생성자 /// public EquipPositionManager() { SetAdapters(); } private void SetAdapters() { foreach (var fovInfo in VisionRecipeManager.GetFovInfos()) { SetAdapter(fovInfo, new DefaultPositionAdapter()); } } } }