사용자 조작 시 Log 추가
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@ -44,12 +44,10 @@ using WeldingCommon.Views;
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using WeldingCommon.Vision.Factory;
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using static WeldingCommon.Vision.Factory.VisionFactory;
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namespace ILSOS_CCW_H52A
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{
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internal class EquipmentSetup : CommonEquipmentSetup, IEquipmentSetup
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{
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namespace ILSOS_CCW_H52A {
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internal class EquipmentSetup : CommonEquipmentSetup, IEquipmentSetup {
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private SequenceBuilder _SeqAutoRunCCWH52A_Builder;
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public Logger Log = new Logger("EquipmentSetup");
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public override void BuildMainStatusView(MainStatusBuilder builder)
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{
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base.BuildMainStatusView(builder);
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@ -105,6 +103,14 @@ namespace ILSOS_CCW_H52A
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WeldingRecipeManager.ReloadWeldingRecipe(WeldingRecipeManager.SelectedRecipe.name);
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_UCRecipe.IsEnabled = e.state != SequenceRunState.Running;
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});
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Application.Current.Dispatcher.Invoke(() => {
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if (AutoRunState)
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Log.E($"AutoRun Start. Recipe Lock Enable True");
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else
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Log.E("AutoRun End. Recipe Lock Enable False");
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});
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}
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private void OnPermissionChanged(EventMessage message)
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@ -123,6 +129,13 @@ namespace ILSOS_CCW_H52A
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//LogOut 상황에서 Recipe Save Lock
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//LogOut 상황에서 Reicpe 화면 수정할 수 없도록 함
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Application.Current.Dispatcher.Invoke(() => { _UCRecipe.IsEnabled = permissionOn; });
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Application.Current.Dispatcher.Invoke(() => {
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if (!permissionOn)
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Log.E($"User LogOut. Recipe Lock Enable True");
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else
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Log.E("User Login. Recipe Lock Enable False");
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});
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}
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// For Selection LaserDevice
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@ -7,6 +7,7 @@ using System.Drawing;
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using System.Drawing.Text;
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using System.Linq;
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using System.Security.Cryptography.X509Certificates;
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using System.Text;
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using System.Windows.Forms;
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namespace CoreUnit.Control.UserControl.Canvas
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@ -1309,7 +1310,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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if (m_commandType == eCommandType.select || m_commandType == eCommandType.move) {
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m_commandType = eCommandType.pan;
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}
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Log.E("Recipe View Command Pan");
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UpdateCursor();
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}
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@ -1323,11 +1324,16 @@ namespace CoreUnit.Control.UserControl.Canvas
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public void CommandDeleteSelected()
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{
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StringBuilder sb = new StringBuilder();
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if (m_model.SelectedCount > 0) {
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foreach(var layer in m_model.SelectedObjects) {
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sb.Append($"{layer.No + 1} ");
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}
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m_model.DeleteObjects(m_model.SelectedObjects);
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m_model.ClearSelectedObjects();
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DoInvalidate(true);
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UpdateCursor();
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Log.E($"Layer Delete Success. No. [{sb}]");
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}
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}
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@ -1344,6 +1350,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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public void CommandScaleToFit()
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{
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Model.Zoom = ((DataModel)Model).ScaleToFit;
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Log.E("Recipe View Scale to Fit");
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DoInvalidate(true);
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}
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@ -1357,6 +1364,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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{
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SetCenter(new UnitPoint(0, 0));
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DoInvalidate(true);
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Log.E("Recipe View Focus Center");
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}
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public void CommandZoomIn()
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@ -1532,14 +1540,15 @@ namespace CoreUnit.Control.UserControl.Canvas
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if ((System.Windows.Forms.Control.ModifierKeys & Keys.Control) == Keys.Control) {
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if (e.KeyCode >= Keys.D1 && e.KeyCode <= Keys.D9) {
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int id = e.KeyCode - Keys.D0;
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//int id = e.KeyCode - Keys.D0;
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foreach (var obj in m_model.ActiveLayer.Objects) {
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if (obj.ScannerParamID == id)
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m_model.AddSelectedObject(obj);
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}
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DoInvalidate(true);
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// CMY - Arc를 선택하려고 하면 OverFlow 뜬다.. 확인 필요
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//foreach (var obj in m_model.ActiveLayer.Objects) {
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// if (obj.ScannerParamID == id)
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// m_model.AddSelectedObject(obj);
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//}
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//Log.I($"Recipe View Parameter All Select. ID : {id}");
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//DoInvalidate(true);
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} else {
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switch (e.KeyCode) {
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case Keys.G:
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@ -1549,6 +1558,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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case Keys.S:
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RunningSnapsModeChange();
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Log.E("Recipe View Key Input Save!");
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break;
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case Keys.Right:
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@ -1556,6 +1566,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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float offsetValue = evtGetOffsetValue();
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((DataModel)Model).RotateObjects((float)(-1 * offsetValue), Model.SelectedObjects, true);
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DoInvalidate(true);
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Log.E("Recipe View Key Input Right Rotate");
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}
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break;
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@ -1564,56 +1575,69 @@ namespace CoreUnit.Control.UserControl.Canvas
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float offsetValue = evtGetOffsetValue();
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((DataModel)Model).RotateObjects((float)offsetValue, Model.SelectedObjects, true);
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DoInvalidate(true);
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Log.E("Recipe View Key Input Left Rotate");
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}
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break;
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case Keys.C:
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copies = new List<IDrawObject>();
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StringBuilder Copy_sb = new StringBuilder();
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foreach (IDrawObject obj in Model.SelectedObjects) {
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copies.Add(obj.Clone());
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Copy_sb.Append($"{obj.No + 1} ");
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}
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iterationOffsetValue = 0;
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DoInvalidate(true);
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Log.E($"Recipe View Layer Copy. No [{Copy_sb}]");
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break;
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case Keys.V:
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if (copies.Count != 0) {
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StringBuilder Paste_sb = new StringBuilder();
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double offsetValue = 3;
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((DataModel)Model).CopyObjects(new UnitPoint(iterationOffsetValue + offsetValue, iterationOffsetValue + offsetValue), copies);
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iterationOffsetValue = iterationOffsetValue + offsetValue;
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DoInvalidate(true);
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foreach (var layer in copies) {
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Paste_sb.Append($"{layer.No + 1} ");
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}
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Log.E($"Recipe View Layer Paste. No [{Paste_sb}]");
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}
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break;
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case Keys.Z: //Undo
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CommandDoUndo();
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Log.E("Recipe View Do Undo");
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break;
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case Keys.Y: //Redo
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CommandDoRedo();
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Log.E("Recipe View Do Redo");
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break;
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//키보드로 객체 이동
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case Keys.Up://선택된 객체를 지정된 위치값 만큼 상승
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if (evtGetOffsetValue != null) {
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float offsetValue = evtGetOffsetValue();
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Model.MoveObjects(new UnitPoint(0, offsetValue), Model.SelectedObjects, true);
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DoInvalidate(true);
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}
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break;
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////키보드로 객체 이동
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//case Keys.Up://선택된 객체를 지정된 위치값 만큼 상승
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// if (evtGetOffsetValue != null) {
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// float offsetValue = evtGetOffsetValue();
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// Model.MoveObjects(new UnitPoint(0, offsetValue), Model.SelectedObjects, true);
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// DoInvalidate(true);
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// }
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// break;
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case Keys.Down://선택된 객체를 지정된 위치값 만큼 하강
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if (evtGetOffsetValue != null) {
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float offsetValue = evtGetOffsetValue();
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Model.MoveObjects(new UnitPoint(0, -1 * offsetValue), Model.SelectedObjects, true);
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DoInvalidate(true);
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}
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break;
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//case Keys.Down://선택된 객체를 지정된 위치값 만큼 하강
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// if (evtGetOffsetValue != null) {
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// float offsetValue = evtGetOffsetValue();
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// Model.MoveObjects(new UnitPoint(0, -1 * offsetValue), Model.SelectedObjects, true);
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// DoInvalidate(true);
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// }
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// break;
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case Keys.A:
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foreach (var obj in m_model.ActiveLayer.Objects) {
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m_model.AddSelectedObject(obj);
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}
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Log.E("Recipe View All Layer Select");
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break;
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}
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@ -1664,7 +1688,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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if (evtGetOffsetValue != null) {
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float offsetValue = evtGetOffsetValue();
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Model.MoveObjects(new UnitPoint(0, offsetValue), Model.SelectedObjects, true);
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Log.I($"Input Key Up, Layer Move. [X : 0, | Y : {offsetValue}]");
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Log.E($"Input Key Up, Layer Move. [X : 0, | Y : {offsetValue}]");
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DoInvalidate(true);
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}
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break;
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@ -1673,7 +1697,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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if (evtGetOffsetValue != null) {
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float offsetValue = evtGetOffsetValue();
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Model.MoveObjects(new UnitPoint(0, -1 * offsetValue), Model.SelectedObjects, true);
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Log.I($"Input Key Down, Layer Move. [X : 0, | Y : {-1 * offsetValue}]");
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Log.E($"Input Key Down, Layer Move. [X : 0, | Y : {-1 * offsetValue}]");
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DoInvalidate(true);
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}
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break;
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@ -1682,7 +1706,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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if (evtGetOffsetValue != null) {
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float offsetValue = evtGetOffsetValue();
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Model.MoveObjects(new UnitPoint(offsetValue, 0), Model.SelectedObjects, true);
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Log.I($"Input Key Right, Layer Move. [X : | Y : {offsetValue}, 0]");
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Log.E($"Input Key Right, Layer Move. [X : {offsetValue} | Y : 0]");
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DoInvalidate(true);
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}
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break;
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@ -1691,7 +1715,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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if (evtGetOffsetValue != null) {
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double offsetValue = evtGetOffsetValue();
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Model.MoveObjects(new UnitPoint(-1 * offsetValue, 0), Model.SelectedObjects, true);
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Log.I($"Input Key Left, Layer Move. [X : | Y : {-1 * offsetValue}, 0]");
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Log.E($"Input Key Left, Layer Move. [X : {-1 * offsetValue} | Y : 0]");
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DoInvalidate(true);
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}
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break;
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@ -1700,7 +1724,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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if (evtGetAngleOffsetValue != null) {
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float angleOffset = evtGetAngleOffsetValue();
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((DataModel)Model).RotateObjects(-1 * (float)angleOffset, Model.SelectedObjects, true);
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Log.I($"Input Key E, Angle Rotate");
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Log.E($"Input Key E, Angle Rotate");
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DoInvalidate(true);
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}
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break;
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@ -1709,7 +1733,7 @@ namespace CoreUnit.Control.UserControl.Canvas
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if (evtGetAngleOffsetValue != null) {
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float angleOffset = evtGetAngleOffsetValue();
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((DataModel)Model).RotateObjects((float)angleOffset, Model.SelectedObjects, true);
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Log.I($"Input Key Q, Angle Rotate");
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Log.E($"Input Key Q, Angle Rotate");
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DoInvalidate(true);
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}
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break;
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@ -181,6 +181,7 @@ namespace WeldingCommon.Views
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public void OnChanged((int id, string name) recipe)
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{
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Log.I($"Recipe Select. ID : {recipe.id}, Name : {recipe.name}");
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if (WeldingRecipeManager.SelectedRecipe.id == recipe.id && WeldingRecipeManager.SelectedRecipe.name == recipe.name) {
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return;
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}
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