Permission or AutoRunChange 관련 RecipeLoad 수정
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@ -91,34 +91,34 @@ namespace ILSOS_CCW_H52A
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var seq = AuroraEnv.SequenceEntry[SequenceIds.SeqAutoRunCCWH52A] as ISequence;
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seq.RunStateChanged += AutoRunSeq_RunStateChanged;
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}
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private void ApplyRecipeByState(bool bON)
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{
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Application.Current.Dispatcher.Invoke(() => {
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if (bON == false)
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WeldingRecipeManager.OnActiveReloaded();
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else
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WeldingRecipeManager.ReloadWeldingRecipe(WeldingRecipeManager.SelectedRecipe.name);
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});
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}
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private void AutoRunSeq_RunStateChanged(object sender, (string sequenceId, SequenceRunState state) e)
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{
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//AutoRun 상황에서 Recipe Save Lock
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AuroraEnv.RecipeManager.SaveLock(CommonRecipeIds.ScannerObjectTeaching, e.state != SequenceRunState.Idle);
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//AutoRun 상황에서 Reicpe 화면 수정할 수 없도록 함
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Application.Current.Dispatcher.Invoke(() => {
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// Running으로 변경되면 Active된 레시피로 변경하도록 함
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if (e.state == SequenceRunState.Running) {
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WeldingRecipeManager.OnActiveReloaded();
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}
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_UCRecipe.IsEnabled = e.state != SequenceRunState.Running;
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});
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bool AutoRunState = e.state == SequenceRunState.Running;
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ApplyRecipeByState(AutoRunState);
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_UCRecipe.IsEnabled = e.state != SequenceRunState.Running;
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}
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private void OnPermissionChanged(EventMessage message)
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{
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bool LoginState = ApplicationExt.PermissionLevel <= (ushort)PermissionLevel.LEVEL3;
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if (LoginState == false) {
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// Login 권한이 없어지면 Active된 레시피로 변경하도록 함
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Application.Current.Dispatcher.Invoke(() => {
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WeldingRecipeManager.OnActiveReloaded();
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});
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}
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bool permissionOn = ApplicationExt.PermissionLevel <= (ushort)PermissionLevel.LEVEL3;
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AuroraEnv.RecipeManager.SaveLock(CommonRecipeIds.ScannerObjectTeaching, !permissionOn);
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// Login 권한이 없어지면 Active된 레시피로 변경하도록 함
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ApplyRecipeByState(permissionOn);
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//LogOut 상황에서 Recipe Save Lock
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AuroraEnv.RecipeManager.SaveLock(CommonRecipeIds.ScannerObjectTeaching, !LoginState);
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//LogOut 상황에서 Reicpe 화면 수정할 수 없도록 함
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Application.Current.Dispatcher.Invoke(() => { _UCRecipe.IsEnabled = LoginState; });
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Application.Current.Dispatcher.Invoke(() => { _UCRecipe.IsEnabled = permissionOn; });
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}
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// For Selection LaserDevice
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