2026-01-26 14:51:28 +09:00

33 lines
1021 B
C#

/*
* Copyright (c) 2025 LG Electronics Inc.
* SPDX-License-Identifier: LicenseRef-LGE-Proprietary
*/
using VisionCommon;
using System.Windows;
using CogCommon;
namespace CogUI {
/// <summary>
/// Interaction logic for CaliperSettingWindow.xaml
/// </summary>
public partial class CaliperSettingWindow : Window, IPatternSettingWindow {
public string WINDOW_TITLE => "Caliper";
public CaliperSettingWindow(
PatternAgentBase patternAgent, PatternInfo patternInfo, ICameraDisplay cameraDisplay, FovInfo fovInfo) {
InitializeComponent();
SetTitle();
caliperSettingView.DataContext = new CaliperSettingViewModel(patternAgent, patternInfo, cameraDisplay, fovInfo);
}
public void SetTitle() {
Title = WINDOW_TITLE;
}
public void ResetPosition() {
Left = WindowUtil.GetLeftWithRatioOnMainWindow(0.6);
Top = WindowUtil.GetTopWithRatioOnMainWindow(0.2);
}
}
}